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[图形图像]三维景观植被树木生成软件Vue 1.00.59.51 with PlantFactory & Content crack [复制链接]

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只看楼主 倒序阅读 使用道具 楼主  发表于: 2018-12-11 21:13:10
E-on软件通过新版本将用户带入Cloud Nine。E-on软件通过旗舰产品VUE和PlantFactory的主要新版本重振其整个业务和产品组合。E-on软件是全球领先的软件开发商,用于计算机图形,视觉特效,架构和游戏行业的自然3D环境的创建,动画,渲染和集成,今天推出了备受期待的新版本,以及对其商业模式和商业产品的重大改革。
该公司现在通过三个“解决方案” 提供其应用程序,每个解决方案专用于特定的艺术家档案。所有三个解决方案都捆绑了VUE和PlantFactory的版本,并根据所选解决方案提供额外的好处:
E-on software, a leading global developer of software for the creation, animation, rendering, and integration of natural 3D environments in the computer graphics, VFX, architecture, and gaming industries, unveils its highly anticipated new releases, together with a major overhaul of its business model and commercial offerings.
A New Beginning - New Business Model and Product Portfolio. Together with its recently unveiled corporate re-branding, e-on software has undertaken a radical twist in the way it operates its business. Based on feedback and requests from its community, e-on has revised its entire pricing structure and replaced its former dated upgrade and support programs in favor of a more coherent, modern, understandable and - more importantly – budget friendly price grid.
The company is now offering its applications through three “solutions”, each dedicated to a specific artist profile. All three solutions bundle a version of VUE and PlantFactory, together with additional benefits depending on the chosen solution:
Materials: VUE and PlantFactory are now fully compliant with the PBR metal/roughness workflow and includes a Specular to metal/roughness converter. Together with this new material type, both products natively support Allegorithmic’s Substance material format. The solutions ship with a set of ready-made Substance materials as well - compliments of Allegorithmic. Artists will benefit from a redesigned UV mapping algorithm for vegetation models, including the ability to export baked procedural materials to UV maps and UDIMs.
Atmosphere and Clouds: praised as “one of the most creative features e-on has released in a long time” during the beta phases, the new convert to cloud technology enables Artists to convert any kind of 3D mesh to a standalone cloud – fully volumetrically textured. Users will finally be able to export 3D standalone clouds and volumetric cloud layers to other applications as industry standard OpenVDB volumes. UX/UI: one of the most noticeable change is the totally redesigned interface. All of the software icons were reworked and homogenized, in the principle that the software interface should never get in the way of the artist’s creative freedom. Many dialogs were reworked – including a major makeover for the material editor - to improve user experience. Gamma handling is vastly improved to ensure compliance with linear workflows. Finally, software licensing is now based on the industry standard RLM library.
Plant Catalog: Enterprise Solution includes a new procedural vegetation library that e-on will update regularly. These plants were designed by the company’s internal botanist – to make sure they are as physically and botanically correct. The initial collection comprises 20 totally new vegetation species that ship both in HD (high poly-count) and LD (smaller poly-count footprint) – fully textured. These are not just mere static vegetation models. Each procedural species is a plant engine that can serve to generate anything from game-ready vegetation to blockbusters Hero trees – of course each created instance will be unique. Each species come with an abundance of presets, and each preset comes with its age variations. Best of all, since all of this is procedural – artists get access to all parameters and can customize everything.

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只看该作者 沙发  发表于: 2020-04-04 12:06:53
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只看该作者 板凳  发表于: 2020-05-05 15:44:40
非常感谢分享