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The Foundry MODO v13.2v1 (Win/Mac/Lnx) | 3.1 GB (Total) MODO is your starting point for creative exploration. Whether you’re creating addictive real-time experiences, innovative product designs, compelling advertising images, or engaging film and video content, MODO’s artist-friendly tools let you iterate freely to realize your ideas’ full creative potential. Modo 13.2破解版通过更快,功能丰富且易于使用的工具集关闭了13系列。 体验新的Modo渲染器mPath,借助NVIDIA RTX™技术加速其增强的质量和光线追踪速度。 为了进一步完善渲染工作流程,Modo 13.2还通过AMD的Radeon ProRender改善了对硬件不可知的GPU加速渲染的访问,从而通过Modo的材质系统为用户提供了更高的稳定性和渲染奇偶性。建模,动画和装配得到了极大的改善,那些非常技术性的,有时甚至是压倒性的任务现在要简单得多! Modo 13.2在整个数字创建过程中具有稳定性,自由性和效率。Modo features ModelingModo® offers a unique combination of best-in-class direct modeling tools working hand-in-hand with a highly robust and flexible procedural modeling system. Additionally, Modo features the award-winning MeshFusion Boolean tools, integrated sculpting and retopology functionality. UV workflowsTake the drudgery out of tedious UV creation tasks, with a highly efficient built-in toolset that offers many automated options, supports UDIM workflows, and—unlike some other 3D content creation tools—integrates fully with modeling and selection workflows. SculptingBring your artistic expression to 3D modeling, as you use Modo's integrated brush-based sculpting tools to intuitively rough out volumes and add multiple levels of fine detail with speed. ShadingStreamline your workflow with fast, flexible layer-based and nodal shading systems for building sophisticated, convincing materials with ease. Drag-and-drop presets let you quickly develop the look you want, or simply select from a huge library of highly realistic physically-based materials. RenderingEnjoy photorealistic rendering at amazing speeds and limitless resolutions—even network rendering is free. Modo's production-proven, physically-based renderer offers a rare blend of speed and quality. BakingReview textures as you bake and watch them refine progressively. Modo also allows you to tweak settings and make surface changes without waiting for a final render, and it accurately bakes to Unity or Unreal standards with no extra tools required. RiggingFeaturing a non-destructive, non-linear toolset and fully-integrated modular workflow, Modo's flexible node-based rigging system lets you easily create, edit, manage and reuse complex character rigs. AnimationIncorporating traditional animation techniques applied in innovative ways, Modo's 3D animation framework is highly customizable to meet the most demanding of production challenges. EffectsModo's rule-based, directable particles work together with the fully-integrated rigid and soft bodies, and procedural shattering, to let you create compelling dynamic simulations in less time. Hair and FurModo lets you create and manipulate realistic hair, fur, grass, feathers and other fiber-based effects as actual geometry that can be sculpted, shaded and rendered directly in your scene. Camera and projection toolsModo’s advanced tools for virtual camera creation and digital matte painting are perfect for set extensions and product placement shots, while the spherical camera rig lets you work with 360° video. PresetsSegment your work into more manageable parts, avoid repetitive modeling tasks and create repeatable looks with saveable, shareable, reusable assemblies and presets. Plus, convert a series of procedural modeling operations into a new specialized tool to share with others. Collaboration and customizationWith in-viewport support for Unity, Unreal-compatible PBR materials and built-in export tools, Modo delivers a true WYSIWYG asset creation experience for games and VR authoring. Plus, support for a wide range industry-standard file formats, together with Python and macro scripting, means it’s easy to make Modo work in your pipeline. Performance and efficiency improvementsModo 13.0 delivers accelerated performance across a number of key areas: support for OpenSubdiv 3 delivers faster deformations; animation caching speeds up display; localized evaluation for MeshFusion improves interactivity; and instances are drawn faster. A large number of workflow enhancements also increase artist productivity, including improvements to the game exporter, the ability to duplicate elements while transforming them interactively, and new selection methods in the Item List. Modeling workflow enhancementsReinforcing its position as a best-in-class modeling solution, Modo 13.0 offers new MeshFusion features that include the ability to cut, copy and paste Fusion items; enhancements to Auto Retopology including a new Adaptive mode and Curvature metric; a number of improvements to procedural modeling workflows; a brush preview for painting and sculpting tools; and a new customizable Tool HUD for faster access to the tools you use the most. Better out of-the-box experienceWith a streamlined installation experience and login-based licensing; included rigs for procedural modeling; new render setting presets and better defaults that make it easier to create high-quality, noise-free renderings without specialist expertise; and an emphasis on fixing known issues, Modo 13.0 offers a better out-of-the-box experience. Other improvements include easier access to your recent projects, training videos and online help; and the ability to run Modo in safe mode for debugging purposes.MODO 13 New Features: Offline GPU Rendering with AMD’s Radeon ProRenderAMD’s GPU accelerated path-tracer, the Radeon ProRender, is now part of Modo’s collection of powerful rendering options and the beginning of increased rendering flexibility and improved APIs in Modo. In its first iteration for Modo 13, this hardware-agnostic, offline rendering solution gives artists the option of leveraging hardware that was once limited to real-time viewports. AMD’s powerful denoising technology has also been added in 13. This provides users with additional options to reduce render times by accessing one of two options available: Bilateral and Median. Much like the Radeon ProRender, AMD’s denoiser is not vendor-specific and further expands the rendering options available to all users on Windows and OSX. MeshFusion adds Kit FusingModo’s direct modeling toolset remains the most intuitive experience for 3D artists with new features including Relax Edge and Find Shortest Path Selection to enhance and accelerate creation workflows. Building on our award-winning MeshFusion toolset, Modo 13 introduces Kit Fusing, allowing artists the ability to define only a portion of a mesh to be used for creating boolean operations. This powerful enhancement makes it easier to leverage complex meshes and allows for holes to create the impression of complex negative forms like fan grills with mechanical components that are visible inside a surface. Elevated Animation Workflows with Layering SystemsThe world’s leading riggers and character artists use Modo for games, film, and TV. Using their feedback and driving Modo in production environments, we’ve been able to engineer solutions that target animation workflows. Modo’s 12 Series included huge advancements to the schematic viewport, providing a cleaner and easier-to-manage artistic experience with features such as Notes to enhance collaborative pipelines. Modo 13 adds non-destructive editing of specific actions through the new Animation Layers feature, where each layer can be controlled to override or apply additively in a top-down format.Masking with the new Animation Layer system allows for individual aspects of an animation to be isolated and uniquely defined. Arrays Elevate Modo’s Procedural Modeling CapabilitiesModo is unique in how it enables users to create customized workflows tailored to the needs of an artist or project. Arrays are a new addition to Modo’s rigging system that allows for advanced storage, manipulation, and output of data in a variety of forms, further enabling what technical artists can engineer in Modo. Arrays help you construct complex relationships that can be leveraged across Modo’s many systems including, rigging, procedural modeling, particles, and more to create the specific tools and behaviors you need to realize your creative vision, whether it’s a custom modeling tool or an advanced motion graphics system. Modo Bridge adds Unity SupportModo Bridge for Unity adds similar functionality that was present in the Unreal Bridge, now through a shared interface to streamline interaction with real-time scene creation. Users can transfer Meshes, Instances, Textures, Materials, and Cameras between Modo and Unity with bilateral communication, allowing artists to move items back and forth between either application. UV EnhancementsThe UV toolset in Modo 13 has been further simplified to dramatically reduce the time required to generate clean UV maps. The new UV Cut Map allows artists to define sets of selections that are color-coded and displayed on the model in the 3D viewport. Enhancements to the UV Split, Wireframe Display, Packing, and the Edge and Vertex Slide bolster the Modo UV arsenal, allowing more control of the unwrapping and utilization of complex UV maps. The Foundry MODO 激活教程如果你电脑上已经安装了这种方式的破解,那么直接安装MODO程序即可,无需再破解 这里介绍的是License破解 1、双击Modo13.2v1_Windows.msi,选择软件安装目录安装软件 2、软件安装完成后,打开Crack文件夹,运行keygen.exe注册机,输入用户名,点击Generate生成许可证 当然你也可以直接使用提供的modo540366.lic文件 打开软件,在许可证配置界面,依次选择Insatall Legacy License——>Insatall Downloaded License from Disk 指定浏览modo492947.lic许可证文件,打开即可。 3、安装破解完成,可以免费使用了 Supported operating systemsMac OS X 10.9.x, 10.10.x and 10.11.xWindows 7, Windows 8 and Windows 10 (64-bit only)Linux 64-bit operating system (RHEL 6.8+ & CentOS 7+) 本部分内容设定了隐藏,需要回复后才能看到 [ 此帖被pony8000在2019-11-08 18:00重新编辑 ]
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