- 发帖
- 7049
- 今日发帖
- 最后登录
- 2024-11-19
|
Chaos Group V-Ray Next hotfix 1 (Build 4.10.01) for Nuke | 356.2 mb The Chaos Group team is pleased to announce the availability of V-Ray Next 4.10.01 for The Foundry Nuke. This solution adds production-proven lighting, shading and rendering capabilities to NUKE’s powerful compositing toolset. V-Ray Next Official release - Date: 26 March, 2019 New Features - Support for Nuke 11.2- Support for Nuke 11.3- VRayRenderer: Support for scanline stripe 'bucket' rendering using GPU- VRaySceneGeometry/Material/Texture : Add new nodes to support for V-Ray scene asset-based workflowModified Features - VRayRenderer : Simplified rendering type user interface and removed OpenCL-based rendering engine- VRayDenoiser/Denoiser render element : Removed deprecated multipass option- VRayCamera : Modified resulting exported scene when using distortion map- VRayVolumeGrid : Removed deprecated 'phoenix_sim' plugin parameter in pure volumetric mode and replaced with 'renderAsVolumetric'.- Unify environment variable used to locate VRayPlugins - it now always follows the pattern VRAY_FOR_NUKE_MM_mm_PLUGINS- Removed x64 suffix from installation filename- VRayVRScene : more robust handling of relative filepath with visual warning for unresolved path About V-Ray Next for Nuke. V-Ray Next for Nuke introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into Foundry Nuke, NukeX, and NukeStudio. Take advantage of V-Ray's lighting, shading, and rendering tools inside Nuke's node-based workflow. With powerful features the Nuke workflow is sped up; like the improved Light Select Render Element you can render the full contribution of any light, or group of lights, including global illumination, reflections and refractions. The new Cryptomatte automatically generates ID mattes with support for transparency, depth of field and motion blur. Leverage V-Ray's powerful tools inside the familiar node based workflow and UI of Nuke. V-Ray Next for Nuke is compatible with Nuke 11.3 About Chaos Group. Chaos Group is a worldwide leader in computer graphics technology, helping artists and designers create photoreal imagery and animation for design, television, and feature films. Chaos Group specializes in physically-based rendering and simulation software used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. Today, the company's research and development in cloud rendering, material scanning, and virtual reality is shaping the future of creative storytelling and digital design. Founded in 1997, Chaos Group is privately owned with offices in Sofia, Los Angeles, Baltimore, Seoul, and Tokyo. 关于激活 1. 安装 V-Ray. 不需要安装License Server. 2. 复制cgauth.dll 到V-Ray bin文件夹路径下( C:\Program Files\Katana3.0v6\bin\RenderBin ) ( C:\Program Files\Nuke11.3v3\ ) ( C:\Program Files\Nuke11.3v3\plugins\vray )复制vray_BRDFScanned.dll到V-Ray plugins dir ( C:\Program Files\Katana3.0v6\bin\vrayplugins ) ( Not available for Nuke ) 3. Enjoy!Product: Chaos Group V-RayVersion: Next hotfix 1 (Build 4.10.01)Supported Architectures: x64Website Home Page : www.chaosgroup.comLanguage: englishSystem Requirements: PCSupported Operating Systems: Windows 7even SP1 or newerSoftware Prerequisites: The Foundry Nuke 11.0-11.3Size: 356.2 mb本部分内容设定了隐藏,需要回复后才能看到
|