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- 2024-12-22
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The Arnoldrenderer team is pleased to announce the availability of Arnold (or MAXtoA) 3.0.77 for Autodesk 3ds Max. This is a hotfix release, using the Arnold 5.3.0.2 core, and it includes the beta version of Arnold GPU.3.0.77 Release Date - April 16, 2019Fixes:- Abort on Error should default off in Activeshade- Bitmaps sharing the same name translating incorrectly- Unwanted messages on startup when redirecting to file- Expose the closest filter- Log the name of Bitmaps with void filename- Crash if a light is turned off while Active Shade is running- MaterialX operator doesn't render textures on a second render passAbout Arnold for 3ds Max. Arnold is an unbiased, physically based, ray tracing 3D rendering engine. It is the default complex rendering engine that comes along with 3ds Max, and it is one of the most used engines in major productions like Gravity, Elysium, Pacific Rim, Alice in Wonderland, and many others. It excels itself in achieving reliable, good looking, realistic results rather quickly, which can give the user time to spend improving the actual scene, rather than tweaking its settings.About Solid Angle SL. Solid Angle SL is the technology company behind the Arnold rendering software, with offices in Madrid and London and customers throughout the world including Framestore, DreamWorks, ILM, Sony Pictures Imageworks, MPC, The Mill, Mikros Image and Rising Sun Pictures. Arnold was designed from the ground up to efficiently raytrace the complex geometric datasets required for feature--length CGI animation and big- budget visual effects, while at the same time simplifying the pipeline, reducing the number of passes, minimizing storage requirements and greatly enhancing interactivity for lighting artists.Product: Solid Angle 3ds Max To Arnold Version: 3.0.77Supported Architectures: x64Website Home Page : www.solidangle.comLanguage: englishSystem Requirements: PCSupported Operating Systems: Windows 7even and aboveSoftware Prerequisites: Autodesk 3ds Max 2018-2020Size: 891.9 mb 下载:https://www.sdbeta.com/wg/2018/0412/221758.html
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