论坛风格切换
 
  • 帖子
  • 日志
  • 用户
  • 版块
  • 群组
帖子
购买邀请后未收到邀请联系sdbeta@qq.com
  • 3442阅读
  • 1回复

[图形图像]Solid Angle Maya to Arnold 3.3.0 for Maya 2017-2019 [复制链接]

上一主题 下一主题
离线小爱
 

发帖
7049
今日发帖
最后登录
2024-12-21
只看楼主 倒序阅读 使用道具 楼主  发表于: 2019-06-16 10:10:24

Solid Angle Maya to Arnold 3.3 for Maya 2017-2019 (Win/Mac/Lnx) | 1.9 GB (Total)

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.



Features
- Seamless integration with Maya shapes, cameras, lights and shaders.
- Image Based Lighting support, including a state of the art physical sky.
- Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
- Support for volume rendering with Maya Fluids.
- Support for Maya Hair and nHair.
- Particles and nParticles support, including particle instancer.
- Defer the creation of geometry at render time with the Stand-in placeholder nodes.
- Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
- Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
- XGen integration.
- Texturable geometric lights.
- Deep EXR.
- Rendering of curves.

Supported Operating Systems: Windows 7 and later / macOS / Linux
Software Prerequisites: Autodesk Maya 2017-2019

Home Page - http://www.solidangle.com

本部分内容设定了隐藏,需要回复后才能看到



[ 此帖被小爱在2019-08-01 22:25重新编辑 ]
软件下载咨询邮箱: sdbeta@qq.com (回复及时)
 
联系我whywhata@qq.com
离线小爱

发帖
7049
今日发帖
最后登录
2024-12-21
只看该作者 沙发  发表于: 2019-08-01 22:25:23
Maya阿诺德渲染器插件Solid Angle Maya To Arnold 3.3.0 For Maya 2017/2018/2019 Win替换破解版
联系我whywhata@qq.com