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[图形图像]Solid Angle Maya to Arnold 3.3.0 for Maya 2017-2019 [复制链接]

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只看楼主 倒序阅读 使用道具 楼主  发表于: 2019-06-16 10:10:24

Solid Angle Maya to Arnold 3.3 for Maya 2017-2019 (Win/Mac/Lnx) | 1.9 GB (Total)

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.



Features
- Seamless integration with Maya shapes, cameras, lights and shaders.
- Image Based Lighting support, including a state of the art physical sky.
- Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
- Support for volume rendering with Maya Fluids.
- Support for Maya Hair and nHair.
- Particles and nParticles support, including particle instancer.
- Defer the creation of geometry at render time with the Stand-in placeholder nodes.
- Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
- Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
- XGen integration.
- Texturable geometric lights.
- Deep EXR.
- Rendering of curves.

Supported Operating Systems: Windows 7 and later / macOS / Linux
Software Prerequisites: Autodesk Maya 2017-2019

Home Page - http://www.solidangle.com

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[ 此帖被小爱在2019-08-01 22:25重新编辑 ]
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只看该作者 沙发  发表于: 2019-08-01 22:25:23
Maya阿诺德渲染器插件Solid Angle Maya To Arnold 3.3.0 For Maya 2017/2018/2019 Win替换破解版
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