V-Ray Next 4.1 For Revit 2020 破解版是建筑师和设计师打造的专业渲染器。Chaos Group launches V-Chaos Group launches V-The Chaos Group development team is pleased to announce the availability of V-Chaos Group launches V-Ray Next, Update 1.2 (build 4.10.03) for Revit, building scene intelligence, asset management and simple workflows deep into the design process. Architects can now be more creative in their favorite tool, using dozens of new features and improvements to produce photorealistic imagery faster than ever before.V-Ray Next, Update 1.2 (build 4.10.03) Official Release - Date: July 23, 2020Bug fixesGeneral- Renaming native Revit 3D views in Revit 2021 fails when V-Ray is enabled.- Revit 2021 journal file is flooded with V-Ray for Revit messages. Improvements
General
- V-Ray Swarm updated to version 1.4.4
- License Server updated to version 5.5.0
- Improved compatibility with Project Lavina
- Improved Revit transactions handling in Extensible Storage
Asset Editor
- Use relative paths for textures when saving out an asset as .vrmat
UX/UI
- Added ability to reset Appearance Manager filters to default on right click
Bug fixes
General
- FilteredElementCollectorProxy exception in models upgraded to Revit 2021
- V-Ray stops working when an external asset is added to the project
Worksharing
- Sequence contains more than one element exception
- Assets don’t update on Sync to central
- Users disappear from Project Storage UI after Sync to central
Swarm
- Adding rendering hosts fails when using RTX engine
Asset Editor
- Purge command does not affect Fur and Textures
- Creating Fur triggers saving of unrelated materials
- Null exception in GetSceneId when closing multiple projects at once
UX/UI
- Update Appearance Manager filtered items when importing settings
Improvements General- Added support for Revit 2021- Asset Editor updated to version 1.0.2- License Server updated to version 5.4.0- Chaos Cloud client app updated to version 1.7.1- Added ability to save view-specific V-Ray settings- Added support for RTX GPU devices- Implemented Batch Rendering- Improved Interactive performance when modifying materialsLights- Added support for Revit animated Solar Study- Optimized export of IES filesCamera- Added ability to review and transfer auto EV & White Balance valuesAppearance Manager- Modified Fur workflow/Adding Fur moved to the Materials tab- Added Pick Material tool- Added ability to filter materials by V-Ray Fur assignmentAsset Editor- Added ability to create V-Ray Fur- Added Sharp Isotropic filter to bitmap filter types- Library materials migrated to the latest version with optimized shader structure- Optimized performance when deleting materials- Removed Translucency attributes option from SSS and Blend materialsSettings- Added ability to purge all V-Ray data from within the Revit projectUX/UI- Redesigned Current View selector- Renamed Acquire/Release License buttons to Enable/Disable V-Ray- Reduced Geometry Tessellation sliders to one Bug fixes General- Rendering of Revit families (.rfa files) causes an exception- Resolution Width/Height are calculated twice when selecting a new 3D View- Wrong output in Current view list after a view is deleted in a workshared project- Exception in AppGlobals when retrieving ActiveRevitDocument- Exception when acquiring license after Save As- Unhandled exception when entering random characters in the View SelectorSettings- InvalidObjectException when getting data from Extensible Storage- Fur settings reset to default on project reopen- Specific settings appear in the default list even though their values are default- Missing interval in default RGB color values requires an additional reset to defaultGeometry/Revit- Some geometries disappear after adding steel connections- Some Revit duct system elements render in a wrong materialAppearance Manager- Displayed family type is multiplied when syncing workshared projectsAsset Editor- Version 8 vrmat file is not correctly imported from file- Deleting assets does not function in succession- Displacement attribute disappears after renaming a materialLights- Enabling Artificial Lights Overrides during Interactive crashes the renderer- Expanding image preview reverts the Dome Light image to defaultCamera- Auto EV and White Balance affect Interactive renderingInteractive Rendering- Wrong export when copying Revit links during interactivе- Wrong positioning of proxies when in nested Revit link- Disabling Can be overridden does not work when override is enabled- Vrscene geometries appear after Reveal Hidden Elements is enabled- Show/hide overriding V-Ray object based on corresponding Revit element state- RPCs are exported twice on Interactive rendering start- Wrong result on GPU when turning Environment Light offVFB- The image is saved to the active project instead of the corresponding one- Render Last fails to re-export Revit data when project context has been changedUX/UI- Fixed behavior of three-state checkboxes- Selected user label remains after settings import from Project Storage- Leap in Camera window width when White Balance is set to Incandescent 品质值得信任V-Ray for Revit 让您可以渲染专业的,具有写实灯光,材质,和摄影机的高分辨率的图像。计算能力强大V-Ray for Revit 可以处理您的最复杂的方案模型。渲染快速V-Ray 渲染非常迅速。快速的渲染带来高效率的设计决策。面向设计行业V-Ray for Revit 专为设计师打造。它设置简便,没有复杂的参数,无需培训即可使用。高度整合V-Ray for Revit 完全在 Revit 界面中使用。无需导入或导出。行业标杆全球前 100 的建筑公司和事务所中,有 92 家日常使用 V-Ray 做渲染。 主要功能面向设计师的界面使用 V-Ray for Revit 预设,快速平衡渲染质量和速度。使用草图渲染模式进行前期方案推敲,最终汇报图纸切换到高质量渲染模式。交互式渲染在设计过程中使用交互式渲染。调整灯光和材质,并立刻看到结果。基于物理真实的灯光对 IES 和基于 HDR 图片的光照提供准确模式选项,同时支持 Revit 太阳和天空。自适应灯光全新的快速灯光算法,在多灯场景,可以节约渲染时间七倍以上。写实的摄影机通过 Revit 的内置摄影机视口模拟摄像机效果。物理材质自动将 Revit 材质转换为 V-Ray 的物理准确的格式。使用 V-Ray 材质编辑器调整材质的属性。材质库超过 500 种高质量的建筑材质 — 兼容 V-Ray for 3ds Max,Rhino 和 SketchUp。图示材质通过材质预设如椴木(basswood)和泡沫芯(foam core)等,可以轻松地把场景转化成分析图解或概念模型。剖切功能完全支持 Revit 内置的剖切功能,轻松渲染剖面图。降噪器自动移除噪点和缺陷,通过 GPU 加速的降噪技术节约渲染时间。空气透视使用空气透视和环境雾增加真实的大气层次效果。V-RAY 帧缓存窗口在 V-Ray 帧缓存窗口中直接调整渲染成果的色彩和曝光。材质 ID 渲染元素给不同物体创建彩色遮罩,方便后期使用 Photoshop 等软件处理。虚拟现实使用主流 VR 头戴设备,如 Cardboard,Samsung Gear VR,Oculus Rift 和 HTC Vive,以 1:1 的尺度体验设计方案。V-RAY SWARM 集群渲染全新的基于本地网络的分布式渲染,使用全部可用的渲染节点和计算机加速渲染。导出到 V-RAY STANDALONE从 Revit 中导出一个预设好的场景到 V-Ray Standalone 渲染。 本部分内容设定了隐藏,需要回复后才能看到
关于激活 1、本站下载解压,安装1.V-Ray Next for Revit. 取消勾选安装本地授权服务器选项 2、安装2.V-Ray Next for Revit一键破解补丁 3、启动 Revit, 点击V-Ray 的 "Acquire License" 按钮.4、启动Vray后点 "Settings" "Licensing" 选项卡勾选 "Obtain License on start-up" 选项