VRay 6 for SketchUp于日前发布,VRay for SketchUp属于比较难汉化的软件,需要多个软件协作进行汉化,而且一不小心就会导致软件不稳定或功能缺失,甚至会导致直接无法运行,汉化过程中需要经过数百次反复测试。这也是一直建议大家使用英文原版的原因。此次Vray工具条多了三个按钮分别是实时渲染、置换和灯光生成器。实时渲染可以加载SU场景中的模型,也可以直接打开VR场景文件进行查看。Vray灯光生成器可以按室内或室外按方向、高度、亮度生成N种打光方案并可以一键应用到场景中。资源编辑器面板没有太大变化基本和Vray 4.0保持一致。全新的帧缓存窗口调整起来很方便,尤其是灯光混合功能,在渲染通道里面添加灯光混合通道渲染后,我们可以在渲染完成后对灯光进行启用/禁用、亮度、颜色等进行更改。还可以将调整后的参数回写到场景或另存为预设方便以后使用。材质等预览窗口右上角可选CPU或GPU进行计算,如果你的显卡比较好GPU材质球刷新比以前快很多。Vray5.0使用了新的材质体系,Vray3.0以前版本的部分材质系统已经不支持了,不过官方提供了一键迁移工具,可以将老的材质一键转换为新材质。 Chaos has released V-Ray 6, Update 2, hotfix 3 (6.20.04) for SketchUp, the latest version of the renderer. This hotfix includes fixes to various user-reported issues from the previous release, providing an overall more stable experience. V-Ray 6, Update 2.4 (6.20.04) Official release - Date: Apr 5, 2024 Improvements & bugfixes - Added support for SketchUp 2024
- Entering sleep mode no longer severs the communication between V-Ray and SketchUp
- A warning message is now shown when attempting to save a SketchUp model while V-Ray Vision or Vantage is linked. Performing the save action while in live-link mode is not possible due to a SketchUp-side limitation
- The file path verification in the Export V-Ray Scene and Export V-Ray Proxy windows is improved
- Fixed an issue preventing Cloud rendering job name from being populated when restarting the submit process
- Fixed an error appearing when Cloud jobs are submitted multiple times in a row
- Attempting to upload an image via the Chaos Cloud Collaboration window before rendering no longer produces an error. A warning is shown instead
- Improved notification for missing Chaos Cloud application
- Canceling a Cloud job submittal shortly after launch no longer causes an error
- An issue causing the NVIDIA AI Denoiser's Upscale option to be enabled for each Denoiser type is resolved
- An issue with enabled NVIDIA AI Denoiser's Upscale option breaking the preview of a Cloud job and a Viewport rendering is resolved
- An issue preventing Hue from being set to 0 or 1 in the Color Picker is now resolved
- Deleting multiple maps of the same texture type simultaneously no longer causes a crash
- An issue preventing the Dirt texture's Ignore Self-occlusion option from functioning correctly is resolved
- An issue caused by undoing an Enmesh creation leading to a blank Asset Editor is now resolved
- An issue preventing the update of the Scatter's preview when changing guests probability, is now resolved
- Deletion of a Mesh Light during interactive rendering no longer causes its host object to also disappear
- An issue with importing Proxy scenes more than once during Interactive rendering is fixed
- Deletion of groups or component instances during interactive rendering is now handled in a more reliable way
- Fixed a crash on Proxy Scene import or export in models containing Scatter assets with enabled viewport preview
- Making scene changes while saving specific SketchUp models no longer leads to a crash
- macOS: Attempting to render specific scenes containing Fur in RTX mode no longer causes a crash
- macOS: Starting a CUDA render while the secondary GI engine is set to Light Cache no longer leads to a crash
- An issue preventing V-Ray Vision’s user interface from functioning on macOS Sonoma 14.2.1 (and later) is resolved
Owner: Chaos Czech a.s.Product Name: V-Ray 6Version: Update 2.4(6.20.04) for SketchUpSupported Architectures: x64Website Home Page : www.chaosgroup.comLanguages Supported: englishSystem Requirements: Windows *Size: 946.1 mb 关于汉化: SketchUp进行了汉化,汉化比较完整。部分位置汉化会导致功能缺失所以没做汉化。资源编辑器汉化
实时渲染汉化
灯光生成器汉化
帧缓存窗口汉化
Owner: Chaos Czech a.s.Product Name: V-Ray 6Version: Update 2, hotfix 3 (6.20.03)Supported Architectures: x64Website Home Page : www.chaosgroup.comLanguages Supported: englishSystem Requirements: Windows *Software Prerequisites: pre-installed SketchUp 2019-2024 Size: 1.0 Gb 购买后,将显示帖子中所有出售内容。
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