InstaLOD Pipeline 2020b | 259.2 mb
The software developer InstaLOD GmbH is pleased to announce the availability of InstaLOD Pipeline 2020b is a cross-platform commandline application that enables you to perform data processing on a batch of files without having to use a graphical user interface. InstaLOD Pipeline (formerly named InstaLODCmd) is a cross-platform console application that enables you to perform mesh operations on a batch of 3D models or scenes without having to use a graphical user interface. Using InstaLOD Pipeline to introduce automation or implement automated data-prepping processes in your asset pipeline is about as easy as it gets. Complex batch processes can be set up within minutes by specifying optimization profiles and batches using JSON. InstaLOD Pipeline also forms the optimization backend for InstaLOD for Autodesk Maya and InstaLOD for Autodesk 3ds Max. InstaLOD for Autodesk MayaInstaLOD for Autodesk Maya and Maya LT enables you to optimize 3D data without having to waste time switching applications. Great care has been taken to ensure a high degree of usability and productivity even when using InstaLOD for Autodesk Maya for the first time. Asynchronous processing, batching and killer optimizations available at your fingertips.InstaLOD for Autodesk 3ds MaxInstaLOD for Autodesk 3ds Max unleashes best-in-class optimizations on one of the most popular 3D modelling applications. Every single feature of our technology has been smoothly integrated into the 3ds Max user interface with a native feel, asynchronous processing and batching.InstaLOD for Autodesk VREDInstaLOD for Autodesk VRED is the ultimate companion for creating the best visualizations directly inside Autodesk VRED. Leap ahead by reducing time consuming workflows and slashing iteration cost to a minimum.InstaLOD for BlenderInstaLOD for Blender introduces our industry leading technology to the popular free and open-source 3D modelling package. No corners have been cut and the entire InstaLOD toolstack is available at your finger tips. Master Class: Automating the Game Asset Pipeline In this fantastic series, our host Michael Pavlovich will take you through the end-to-end creation of a game asset from a high poly source created in Z-Brush. With InstaLOD he's able to automate the most time consuming parts of the process and really focus on the fun and creative parts of the process.Located in Stuttgart, Germany InstaLOD GmbH is the developer and publisher of the award-winning InstaLOD solution. InstaLOD enables companies around the globe to achieve massive cost and time savings when working with 3D. The software was first introduced at SIGGRAPH 2017 in Los Angeles. Two years on, InstaLOD is a key exhibitor with one of the biggest booth spaces at SIGGRAPH 2019 in Los Angeles. Product: InstaLOD PipelineVersion: 2020bSupported Architectures: x64Website Home Page : https://instalod.com/Languages Supported: englishSystem Requirements: PC *Size: 259.2 mb * System Requirements: Prerequisites
InstaLOD Pipeline for Windows has been compiled using Visual Studio 2015 Update 3 on Windows 10. If you are not using the latest version of Windows, the installation of the Visual C++ Redistributables for Visual Studio 2015 Service Pack 3 is required. If you have already installed Visual Studio 2015 or later on your workstation, the installation of the Visual Studio 2015 redistributables is not necessary.
Additionally, InstaLOD Pipeline for Windows requires the installation of the Microsoft Visual C++ 2010 Redistributable Package.
InstaLOD Pipeline for Windows is compatible with Windows XP Service Pack 3 and later. InstaLOD Pipeline for macOS requires macOS Sierra 10.12 or later.