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- 2024-11-19
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Allegorithmic Substance Designer 11.1.2 (x64) Multilingual | 374.6 Mb Create, iterate. Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring. Material authoring- Create materials with full control and infinite variations.- Edit complete texture sets instantly and produce Substance textures and MDL materials that will be directly handled in your renderer or game engine. Scan Processing- Process scans thanks to filters and tools in an adapted to photogrammetry workflow.- Substance Designer features a complete set of tools and filters including: Crop Tool, Color Equalizer Tool, Extract Channels filters (Multi-angle to Albedo, Multi-angle to Normal, Normal to Height), Smart Patch Clone Tool, Smart Auto Tile Tool. Import a wide variety of content- Import procedural sbs and sbsar files, hand-painted images, photographs, scans and geometry (.fbx & .obj). No need to worry about tiling, either – Substance Designer handles it automatically. Real-Time Physically Based Viewport with Iray Path Tracing- Use the real-time PBR viewport to preview your work exactly as it appears in Unity and Unreal. Match any other game engine via custom shaders.- Create photo-realistic renders with Iray path-trace technology while working, embellish your work with Yebis post-production effects, and share portfolio-ready materials directly on ArtStation. Node-Based Non-Destructive Workflow- Substance Designer features 4 graphs types: Tiling textures, MDL materials, Math Functions and Noise Editor. Edit complete texture sets instantly with the procedural node-based non-linear workflow. Want to change something while you’re working? Make changes to any previous step while keeping your current work intact. Powerful generators, tools and filters- Combine a large number of pre-set filters and tools for Procedural and Hybrid Workflows.- Access and modify the sources of all filters. Integrated Full-Featured Bakers- Bake quickly and easily with a complete set of bakers. Create non-uniform (non-square) bakes up to 8K resolution with Substance Designer.- The bakers include: AO, normal, ID, height, curvature, position, polypaint, Bent Normals, Color Map, UV to SVG, Opacity Mask, Thickness, Transfered Texture, World Space Direction, World Space Normals. Minimum Requirements:- OS: Windows 7 / 8 / 10 - (64 bit)- Memory: 8 GB RAM- Graphics: VRAM 2GB- DirectX: Version 11- Resolution: 1280px width (≥ 1 Mega Pixels) Recommended Requirements:- OS: Windows 7 / 8 / 10 - (64 bit)- Memory: 16 GB RAM- Graphics: VRAM 4GB- DirectX: Version 11- Resolution: 1920x1080px Supported GPUs:- Intel HD 5000 / IRis Pro 6200 and above- NVIDIA GeForce GTX 600 and above- NVIDIA Quadro K2000 and above- AMD Radeon HD 7000 and above- AMD Radeon Pro WX-serie / Pro Duo and above- AMD FirePro W-series / FirePro S-series and above Languages Supported:- English, Japanese, Korean. Home Page - https://www.allegorithmic.com/ 购买后,将显示帖子中所有出售内容。 若发现会员采用欺骗的方法获取财富,请立刻举报,我们会对会员处以2-N倍的罚金,严重者封掉ID! 此段为出售的内容,购买后显示 mac版:http://bbs.sdbeta.com/read-htm-tid-574920.html
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